Public 7 Days to Die Server: 4Netplayers 7 Days to Die Experimental Server
- Name: 4Netplayers 7 Days to Die Experimental Server
- Address: 146.0.44.99:26900
- Server Location: Germany
- 7D2D Version: V.2.4.7
- Map: Old Jevibi County
- Status: Online
- Players: 0/8
- Ping: Measuring...
- Website: http://www.4netplayers.de
- IP: 146.0.44.99
- Platform: LinuxServer
- Last Checked: Dec. 7, 2025, 5:47 p.m.
- Link: https://7d2d.net/servers/8683/4netplayers-7-days-to-die-experimental-server
- Likes: 1
- Favorites: 1
Why play on 4Netplayers 7 Days to Die Experimental Server?
Discover 4Netplayers 7 Days to Die Experimental Server, a 7 Days to Die V.2.4.7 server hosted in Germany. Survivors explore a custom Old Jevibi County map. EAC is enabled, ensuring a cheater-free experience.
- Drop on death set to 3 to match the server vibe.
- Loot respawns every 30 days for fair progression.
- Slots for 8 survivors plus Discord coordination.
GameName : PureLangeweile
GameMode : Survival
GameHost : 4Netplayers 7 Days to Die Experimental Server
LevelName : Old Jevibi County
ServerDescription : Willkommen bei 4Netplayers
ServerWebsiteURL : http^//www.4netplayers.de
PlayGroup : Standalone
ServerVersion : V.2.4.7
Platform : LinuxServer
Region : Europe
Language : German
IP : 146.0.44.99
UniqueId : e217054829bb49efb5ff57d06265c720
SteamID : 90277968038861840
MaxPlayers : 8
FreePlayerSlots : 8
CurrentPlayers : 0
Port : 26900
ServerVisibility : 2
GameDifficulty : 5
BlockDamagePlayer : 175
BlockDamageAI : 50
BlockDamageAIBM : 50
XPMultiplier : 175
DayNightLength : 90
DayLightLength : 16
DeathPenalty : 1
DropOnDeath : 3
DropOnQuit : 0
BedrollDeadZoneSize : 15
BedrollExpiryTime : 45
MaxSpawnedZombies : 600
MaxSpawnedAnimals : 250
EnemyDifficulty : 0
ZombieFeralSense : 3
ZombieMove : 0
ZombieMoveNight : 0
ZombieFeralMove : 0
ZombieBMMove : 0
BloodMoonFrequency : 7
BloodMoonRange : 0
BloodMoonWarning : 16
BloodMoonEnemyCount : 45
LootAbundance : 275
LootRespawnDays : 30
AirDropFrequency : 24
PartySharedKillRange : 10000
PlayerKillingMode : 2
LandClaimCount : 2
LandClaimSize : 100
LandClaimDeadZone : 30
LandClaimExpiryTime : 99
LandClaimDecayMode : 2
LandClaimOnlineDurabilityModifier : 4
LandClaimOfflineDurabilityModifier : 0
LandClaimOfflineDelay : 0
MaxChunkAge : -1
DayCount : 3
AllowSpawnNearFriend : 2
QuestProgressionDailyLimit : 15
StormFreq : 100
CurrentServerTime : 346350
WorldSize : 16384
IsDedicated : True
IsPasswordProtected : True
EACEnabled : False
SanctionsIgnored : True
AllowCrossplay : False
Architecture64 : True
IsPublic : True
StockSettings : False
StockFiles : True
ModdedConfig : False
BuildCreate : False
EnemySpawnMode : True
AirDropMarker : True
ShowFriendPlayerOnMap : True
AllowSpawnNearBackpack : True
BiomeProgression : True
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Gameplay & wipe schedule
Current wipe: See Discord for announcements. Loot settings: 30, drop on death: {{ info.DropOnDeath|default:"configured per season" }}, land claim size: 100. Review the rules below before joining to keep PvSurvival friendly.
Server FAQ
How long are days and nights?
Day/night length is 90 minutes; plan your horde nights accordingly.
What mods or settings should I prepare for?
Runs curated vanilla-friendly modlets; check the server site or Discord for files.
Connection issues—what to try?
Verify game version, whitelist the server in AV/firewall, and retry direct connect to the address above.
Is Easy Anti-Cheat enabled?
EAC is on here; make sure your client matches.
If you think some information above is not accurate or you want to add more details, please contact us.
Already survived a horde night on 4Netplayers 7 Days to Die Experimental Server? Share your ping, wipe, and admin experiences below so other survivors know what to expect.